As we continue working in our principal project (December is coming and there is much to do. Today, turrets. No, they don’t talk) frequently ideas come that we can’t take advantage now, but they can be valuables in the future.
Or that is the theory. In fact, most of the ideas come when you are far from the pc and can’t write them. Specifically, the last come while I was playing Eternal Darkness.
I’m not very fan of the Survival Horror (coward and traumatized, bad combination) but I have a special love to this game, in special for the cordure system what sets apart from the rest. It’s an undervalued game
And about the sanity system I want to make something up. I’m considering to try make something similar once we are mostly finished. We don’t want to make the new ‘Amnesia’, but trying to scare people is something appealing. Maybe with graphics effects, sounds… sutile things.
(I didn’t remember how immensely epic Oblivion is. Bethesda, I love you. Even if there’s bugs,)