Tag: thought

Working hard (or the importance of save the changes every five minutes)

There’s been little things in the blog due to high productivity. It’s a good reason.
The Game-Maker-Thing level design is progressing slowly. Thinking of obstacles is far more fun than I expected. Although this town have a habit of running out light continuously and little of what I do is conserved. Coding here is a risky job

Maybe we will be able to show graphic material very soon. Maenen has a computer at full capacity again
and we are working on having the graphics ready as soon as posible.
Well, actually we are focused on making her finish Portal. Long story short; now her productivity is focused on psychopathic robots. It’s fantastic.

Ending with a thought: Valve makes Greenlight, a system in which users can decide what games they want on Steam, and after some problems with some users, they put a $100 fee to submit a game. You would have to pay $100 for trying to publish a game (which could be free to play and without benefits) and it’s not even insured that it will be published? Seriously, Valve?


Future projects

As we continue working in our principal project (December is coming and there is much to do. Today, turrets. No, they don’t talk) frequently ideas come that we can’t take advantage now, but they can be valuables in the future.

Or that is the theory. In fact, most of the ideas come when you are far from the pc and can’t write them. Specifically, the last come while I was playing Eternal Darkness.

I’m not very fan of the Survival Horror (coward and traumatized, bad combination) but I have a special love to this game, in special for the cordure system what sets apart from the rest. It’s an undervalued game

And about the sanity system I want to make something up. I’m considering to try make something similar once we are mostly finished. We don’t want to make the new ‘Amnesia’, but trying to scare people is something appealing. Maybe with graphics effects, sounds… sutile things.

(I didn’t remember how immensely epic Oblivion is. Bethesda, I love you. Even if there’s bugs,)