Tag: weekly digest

Weekly digest (30 July-3 Aug)

(Yep, a week late. Translation problems)
Game Maker

Several problems with the collisions. I hate collisions. There where also some problems with the design of the levels (it’s more fun to make them up rather than actually make them). I have also made experiments with lights to make a few levels darker than the others. This example of Yellow Afterlife makes things easier, but I want to make some retouches to it.

Did I mention that I hate collisions? Oh yes, yes I did. I insist on that. I’m trying several things to try to turn the prototype into a decent game. Right now, I’m beggining to use OGMO Editor.


Civilization V represents a serious productivity obstacle. But is there anything better than to see cities being razed after a hard day of code?